Thwocker is an unreleased prototype originally programmed by Charlie Heath at Activision. It was recently discovered by one of our readers, d8thstar, who found a copy at a local thrift store. While Thwocker looks fairly polished and complete, it reportedly is only around 80% complete. Which is unfortunate as it's a great looking 2600 game with interesting gameplay to boot.
Gameplay: In Thwocker, the object is to gather the musical notes in the correct order as indicated in the status area, while also avoiding the flying musical instruments. To control your bouncing character, move the joystick left or right for direction, and move it up to increase the height of your bounce. Be sure to push up just when you bounce, don't press up continuously. Press and hold the fire button to decrease the height of your bounce (push the joystick down at the same time to decrease height even faster). Once you have collected the proper musical notes, grab the large note at the top of the level. At that point, a tune will begin playing and you can now grab all the remaining musical notes, as well as the musical instruments. This is as much of the gameplay as we've been able to determine thus far. Can you figure out anything else? If so, please drop us a line. |